Merge.
author |
Steve Losh <steve@stevelosh.com> |
date |
Tue, 30 Apr 2019 17:06:46 -0400 |
parents |
de9d10a9b4b5 |
children |
1b8a1cc764c4 |
(in-package :losh.math)
;;;; Math ---------------------------------------------------------------------
(defconstant tau (* pi 2)) ; fuck a pi
(defconstant tau/2 (* tau 1/2))
(defconstant 1/2tau (* tau 1/2))
(defconstant tau/4 (* tau 1/4))
(defconstant 1/4tau (* tau 1/4))
(defconstant 2/4tau (* tau 2/4))
(defconstant 3/4tau (* tau 3/4))
(defconstant tau/8 (* tau 1/8))
(defconstant 1/8tau (* tau 1/8))
(defconstant 2/8tau (* tau 2/8))
(defconstant 3/8tau (* tau 3/8))
(defconstant 4/8tau (* tau 4/8))
(defconstant 5/8tau (* tau 5/8))
(defconstant 6/8tau (* tau 6/8))
(defconstant 7/8tau (* tau 7/8))
(defun-inline degrees (radians)
"Convert `radians` into degrees.
The result will be the same type as `tau` and `pi`.
"
(* radians (/ 360 tau)))
(defun-inline radians (degrees)
"Convert `degrees` into radians.
The result will be the same type as `tau` and `pi`.
"
(* degrees (/ tau 360)))
(defun-inline square (x)
(* x x))
(defun-inline dividesp (n divisor)
"Return whether `n` is evenly divisible by `divisor`.
The value returned will be the quotient when true, `nil` otherwise.
"
(multiple-value-bind (quotient remainder) (floor n divisor)
(when (zerop remainder)
quotient)))
(declaim (ftype (function (real real real)
(values real &optional))
norm lerp precise-lerp clamp))
(declaim (ftype (function (real real real real real)
(values real &optional))
map-range))
(defun-inline norm (min max val)
"Normalize `val` to a number between `0` and `1` (maybe).
If `val` is between `max` and `min`, the result will be a number between `0`
and `1`.
If `val` lies outside of the range, it'll be still be scaled and will end up
outside the 0/1 range.
"
(/ (- val min)
(- max min)))
(defun-inline lerp (from to n)
"Lerp together `from` and `to` by factor `n`.
You might want `precise-lerp` instead.
"
(+ from
(* n (- to from))))
(defun-inline precise-lerp (from to n)
"Lerp together `from` and `to` by factor `n`, precisely.
Vanilla lerp does not guarantee `(lerp from to 0.0)` will return exactly
`from` due to floating-point errors. This version will return exactly `from`
when given a `n` of `0.0`, at the cost of an extra multiplication.
"
(+ (* (- 1 n) from)
(* n to)))
(defun-inline map-range (source-from source-to dest-from dest-to source-val)
"Map `source-val` from the source range to the destination range.
Example:
; source dest value
(map-range 0.0 1.0 10.0 20.0 0.2)
=> 12.0
"
(lerp dest-from dest-to
(norm source-from source-to source-val)))
(defun-inline clamp (from to value)
"Clamp `value` between `from` and `to`."
(let ((max (max from to))
(min (min from to)))
(cond
((> value max) max)
((< value min) min)
(t value))))
(defun-inline in-range-p (low value high)
"Return whether `low` <= `value` < `high`."
(and (<= low value)
(< value high)))
(defun-inline digit (position integer &optional (base 10))
"Return the value of the digit at `position` in `integer`.
Examples:
(digit 0 135) ; => 5
(digit 1 135) ; => 3
(digit 2 135) ; => 1
(digit 0 #xD4 16) ; => 4
(digit 1 #xD4 16) ; => 13
"
(-<> integer
(floor <> (expt base position))
(mod <> base)))