d1a00aa22e79
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Cleanup with qtenumcase
|
Steve Losh |
Mon, 19 Dec 2016 18:19:37 -0500 |
e4dbbebd67fa
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Minor cleanup
|
Steve Losh |
Mon, 19 Dec 2016 13:05:04 -0500 |
af9c310b6b51
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Clean up from blog post
|
Steve Losh |
Sun, 18 Dec 2016 12:55:46 -0500 |
768effcba68b
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Clean up debugger, more docstrings
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Steve Losh |
Sat, 17 Dec 2016 13:30:29 -0500 |
74a28f68aa62
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Rename `square` to avoid name conflict
|
Steve Losh |
Fri, 16 Dec 2016 23:41:37 -0500 |
a4741fecf88d
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Add plot.png to .hgignore.
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Steve Losh |
Fri, 16 Dec 2016 23:41:29 -0500 |
89e97f4b9950
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Actually add the damn file
|
Steve Losh |
Fri, 16 Dec 2016 23:29:26 -0500 |
8155568555ec
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Fix screen-wrapping bullshit, move declarations, opcode->instruction
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Steve Losh |
Fri, 16 Dec 2016 23:27:33 -0500 |
9671aac2bbb5
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Add lisp.prof to .hgignore.
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Steve Losh |
Fri, 16 Dec 2016 23:27:18 -0500 |
d9139e596d0a
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More `(setf (values ...) ...)`ing
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Steve Losh |
Fri, 16 Dec 2016 20:23:33 -0500 |
3adca260d465
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More cleanup
|
Steve Losh |
Fri, 16 Dec 2016 15:31:51 -0500 |
b1c263ecec31
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Split the debugger into its own file
|
Steve Losh |
Fri, 16 Dec 2016 14:49:23 -0500 |
ee000116796f
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Move GUI stuff into its own file
|
Steve Losh |
Fri, 16 Dec 2016 14:42:58 -0500 |
2dd99e07f368
|
Clean up a bunch of unnecessary code
|
Steve Losh |
Fri, 16 Dec 2016 14:36:52 -0500 |
9f22ed821ddd
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Fix the stupid tetris input bug
|
Steve Losh |
Thu, 15 Dec 2016 19:45:03 -0500 |
92440a7b350b
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Add laptop keys
|
Steve Losh |
Thu, 15 Dec 2016 19:44:28 -0500 |
09f977d7168e
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Add simple debugger breakpoints (still needs UI)
|
Steve Losh |
Thu, 24 Nov 2016 17:58:41 +0000 |
c96b71d08dfd
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Add disassembly parity control
|
Steve Losh |
Thu, 24 Nov 2016 17:18:34 +0000 |
165f6873f5dd
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Handle invalid register values gracefully
|
Steve Losh |
Thu, 24 Nov 2016 13:19:48 +0000 |
38dbcc76d3d0
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Add register value editing
|
Steve Losh |
Thu, 24 Nov 2016 13:14:51 +0000 |
2e803dec5d58
|
Attempt at a crazy DSL thing for opcodes.
crazy-dsl
|
Steve Losh |
Thu, 24 Nov 2016 12:45:02 +0000 |
503bfe5cd173
|
Clean up with some fancy `iterate` drivers
|
Steve Losh |
Tue, 22 Nov 2016 21:41:34 +0000 |
16ee9cf6d798
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Remove optimization nutbaggery and fix the sound init main thread bullshit
|
Steve Losh |
Tue, 22 Nov 2016 11:55:23 +0000 |
e20d9e9b90b3
|
Make the sound less nutty
|
Steve Losh |
Mon, 21 Nov 2016 20:59:38 +0000 |
ad512d2a802f
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Add some overengineered-to-hell sound
|
Steve Losh |
Mon, 21 Nov 2016 20:29:54 +0000 |
553c97ea41b7
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Remove global variable
|
Steve Losh |
Mon, 21 Nov 2016 17:57:45 +0000 |
2f3e461098af
|
Move timers to a separate thread, fix keys, fix memory loading
|
Steve Losh |
Mon, 21 Nov 2016 17:50:07 +0000 |
11cac4bb8d4c
|
Start porting the graphics to use VAOs/shaders
shaders
|
Steve Losh |
Mon, 21 Nov 2016 16:58:27 +0000 |
8b67739b3eb8
|
Clean up key await functionality, add resetting
|
Steve Losh |
Sat, 19 Nov 2016 12:23:13 +0000 |
8ca52e1d0bb0
|
Clean up timer/clock cycle stuff
|
Steve Losh |
Sat, 19 Nov 2016 11:57:42 +0000 |
15dc85d07ef8
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Add real-ass debugging and fix the stupid controls
|
Steve Losh |
Fri, 18 Nov 2016 23:29:41 +0000 |
15e3dd889f0b
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Add register viewer, clean up disassembly
|
Steve Losh |
Fri, 18 Nov 2016 15:52:47 +0000 |