ad512d2a802f
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Add some overengineered-to-hell sound
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Steve Losh |
Mon, 21 Nov 2016 20:29:54 +0000 |
553c97ea41b7
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Remove global variable
|
Steve Losh |
Mon, 21 Nov 2016 17:57:45 +0000 |
2f3e461098af
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Move timers to a separate thread, fix keys, fix memory loading
|
Steve Losh |
Mon, 21 Nov 2016 17:50:07 +0000 |
11cac4bb8d4c
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Start porting the graphics to use VAOs/shaders
shaders
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Steve Losh |
Mon, 21 Nov 2016 16:58:27 +0000 |
8b67739b3eb8
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Clean up key await functionality, add resetting
|
Steve Losh |
Sat, 19 Nov 2016 12:23:13 +0000 |
8ca52e1d0bb0
|
Clean up timer/clock cycle stuff
|
Steve Losh |
Sat, 19 Nov 2016 11:57:42 +0000 |
15dc85d07ef8
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Add real-ass debugging and fix the stupid controls
|
Steve Losh |
Fri, 18 Nov 2016 23:29:41 +0000 |
15e3dd889f0b
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Add register viewer, clean up disassembly
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Steve Losh |
Fri, 18 Nov 2016 15:52:47 +0000 |
d18676cbb4f2
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Open the debugger when running the main UI
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Steve Losh |
Fri, 18 Nov 2016 15:06:50 +0000 |
cf5f62fff15b
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Clean up the debugging interface
|
Steve Losh |
Fri, 18 Nov 2016 14:58:05 +0000 |
c0e64287468e
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Add stack viewer and saner UI
|
Steve Losh |
Fri, 18 Nov 2016 13:14:42 +0000 |
4e284e3b3aff
|
Cleanup
|
Steve Losh |
Fri, 18 Nov 2016 00:58:52 +0000 |
e6a45e9d9869
|
WELL DO IT LIVE
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Steve Losh |
Fri, 18 Nov 2016 00:56:05 +0000 |
5e7aa5bae23f
|
Add a basic debugger UI
|
Steve Losh |
Thu, 17 Nov 2016 23:54:14 +0000 |
bdaf51633983
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Clean up the disassembler
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Steve Losh |
Thu, 17 Nov 2016 21:04:40 +0000 |