165f6873f5dd
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Handle invalid register values gracefully
|
Steve Losh |
Thu, 24 Nov 2016 13:19:48 +0000 |
38dbcc76d3d0
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Add register value editing
|
Steve Losh |
Thu, 24 Nov 2016 13:14:51 +0000 |
2e803dec5d58
|
Attempt at a crazy DSL thing for opcodes.
crazy-dsl
|
Steve Losh |
Thu, 24 Nov 2016 12:45:02 +0000 |
503bfe5cd173
|
Clean up with some fancy `iterate` drivers
|
Steve Losh |
Tue, 22 Nov 2016 21:41:34 +0000 |
16ee9cf6d798
|
Remove optimization nutbaggery and fix the sound init main thread bullshit
|
Steve Losh |
Tue, 22 Nov 2016 11:55:23 +0000 |
e20d9e9b90b3
|
Make the sound less nutty
|
Steve Losh |
Mon, 21 Nov 2016 20:59:38 +0000 |
ad512d2a802f
|
Add some overengineered-to-hell sound
|
Steve Losh |
Mon, 21 Nov 2016 20:29:54 +0000 |
553c97ea41b7
|
Remove global variable
|
Steve Losh |
Mon, 21 Nov 2016 17:57:45 +0000 |
2f3e461098af
|
Move timers to a separate thread, fix keys, fix memory loading
|
Steve Losh |
Mon, 21 Nov 2016 17:50:07 +0000 |
11cac4bb8d4c
|
Start porting the graphics to use VAOs/shaders
shaders
|
Steve Losh |
Mon, 21 Nov 2016 16:58:27 +0000 |
8b67739b3eb8
|
Clean up key await functionality, add resetting
|
Steve Losh |
Sat, 19 Nov 2016 12:23:13 +0000 |
8ca52e1d0bb0
|
Clean up timer/clock cycle stuff
|
Steve Losh |
Sat, 19 Nov 2016 11:57:42 +0000 |
15dc85d07ef8
|
Add real-ass debugging and fix the stupid controls
|
Steve Losh |
Fri, 18 Nov 2016 23:29:41 +0000 |
15e3dd889f0b
|
Add register viewer, clean up disassembly
|
Steve Losh |
Fri, 18 Nov 2016 15:52:47 +0000 |
d18676cbb4f2
|
Open the debugger when running the main UI
|
Steve Losh |
Fri, 18 Nov 2016 15:06:50 +0000 |
cf5f62fff15b
|
Clean up the debugging interface
|
Steve Losh |
Fri, 18 Nov 2016 14:58:05 +0000 |