Graph
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Add disassembly parity controlThu, 24 Nov 2016 17:18:34 +0000, by Steve Losh
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Handle invalid register values gracefullyThu, 24 Nov 2016 13:19:48 +0000, by Steve Losh
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Add register value editingThu, 24 Nov 2016 13:14:51 +0000, by Steve Losh
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Clean up with some fancy `iterate` driversTue, 22 Nov 2016 21:41:34 +0000, by Steve Losh
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Remove optimization nutbaggery and fix the sound init main thread bullshitTue, 22 Nov 2016 11:55:23 +0000, by Steve Losh
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Make the sound less nuttyMon, 21 Nov 2016 20:59:38 +0000, by Steve Losh
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Add some overengineered-to-hell soundMon, 21 Nov 2016 20:29:54 +0000, by Steve Losh
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Remove global variableMon, 21 Nov 2016 17:57:45 +0000, by Steve Losh
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Move timers to a separate thread, fix keys, fix memory loadingMon, 21 Nov 2016 17:50:07 +0000, by Steve Losh
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Start porting the graphics to use VAOs/shaders shadersMon, 21 Nov 2016 16:58:27 +0000, by Steve Losh
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Clean up key await functionality, add resettingSat, 19 Nov 2016 12:23:13 +0000, by Steve Losh
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Clean up timer/clock cycle stuffSat, 19 Nov 2016 11:57:42 +0000, by Steve Losh
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Add real-ass debugging and fix the stupid controlsFri, 18 Nov 2016 23:29:41 +0000, by Steve Losh