Commit Log

commit description author date
811f328099c6 Real attacking, and some refactoring. Steve Losh Tue, 17 Jul 2012 23:22:14 -0400
ef03fb8bb7e4 Add real hp, attack and defense. Steve Losh Sun, 15 Jul 2012 15:24:14 -0400
d18013e50134 Update clojure-lanterna dep. Steve Losh Sun, 15 Jul 2012 00:50:23 -0400
348749b395c1 Added tag interlude-1 for changeset 130e2fc7c495 Steve Losh Sat, 14 Jul 2012 17:06:06 -0400
130e2fc7c495 macros and bunnies and silverfish, oh my! interlude-1 Steve Losh Sat, 14 Jul 2012 17:05:59 -0400
c1fba0f3ec5f Minor cleanup. Steve Losh Sat, 14 Jul 2012 14:44:22 -0400
64208ea405c0 Use an atom instead of a ref for the entity ID generation. Steve Losh Sat, 14 Jul 2012 14:35:05 -0400
180b5b981d92 use the black magic everywhere Steve Losh Sat, 14 Jul 2012 14:32:49 -0400
b894c3ffe436 what have I done? Steve Losh Sat, 14 Jul 2012 00:31:26 -0400
9d6dd2ef87e5 Add a bit of a comment. Steve Losh Fri, 13 Jul 2012 23:52:13 -0400
e2ed8ba084a0 Refactor drawing code to use pairs everywhere. Steve Losh Fri, 13 Jul 2012 23:47:08 -0400
d4d14e381be0 Don't redraw the screen more times than is necessary. Steve Losh Fri, 13 Jul 2012 23:41:30 -0400
f5fdc662f11f Refactor the drawing code a bit. Steve Losh Fri, 13 Jul 2012 23:34:53 -0400
2a668110bcf8 Reduce lichen growth rate. Steve Losh Fri, 13 Jul 2012 00:57:10 -0400