src/caves/entities/player.clj @ ef03fb8bb7e4
Add real hp, attack and defense.
author |
Steve Losh <steve@stevelosh.com> |
date |
Sun, 15 Jul 2012 15:24:14 -0400 |
parents |
180b5b981d92 |
children |
811f328099c6 |
(ns caves.entities.player
(:use [caves.entities.core :only [Entity add-aspect]]
[caves.entities.aspects.mobile :only [Mobile move can-move?]]
[caves.entities.aspects.digger :only [Digger dig can-dig?]]
[caves.entities.aspects.attacker :only [Attacker attack]]
[caves.entities.aspects.destructible :only [Destructible]]
[caves.coords :only [destination-coords]]
[caves.world :only [get-entity-at]]))
(defrecord Player [id glyph color location hp max-hp attack])
(extend-type Player Entity
(tick [this world]
world))
(add-aspect Player Mobile)
(add-aspect Player Digger)
(add-aspect Player Attacker)
(add-aspect Player Destructible)
(defn make-player [location]
(map->Player {:id :player
:glyph "@"
:color :white
:location location
:hp 40
:max-hp 40
:attack 10}))
(defn move-player [world dir]
(let [player (get-in world [:entities :player])
target (destination-coords (:location player) dir)
entity-at-target (get-entity-at world target)]
(cond
entity-at-target (attack player world entity-at-target)
(can-move? player world target) (move player world target)
(can-dig? player world target) (dig player world target)
:else world)))