src/caves/entities/player.clj @ 0e7bdc5771b2
Add spreading for lichens.
author |
Steve Losh <steve@stevelosh.com> |
date |
Thu, 12 Jul 2012 19:07:08 -0400 |
parents |
a208f6298145 |
children |
716b6b7e09f1 |
(ns caves.entities.player
(:use [caves.entities.core :only [Entity]]
[caves.entities.aspects.mobile :only [Mobile move can-move?]]
[caves.entities.aspects.digger :only [Digger dig can-dig?]]
[caves.coords :only [destination-coords]]
[caves.world :only [is-empty? get-tile-kind set-tile-floor]]))
(defrecord Player [id glyph color location])
(defn check-tile
"Check that the tile at the destination passes the given predicate."
[world dest pred]
(pred (get-tile-kind world dest)))
(extend-type Player Entity
(tick [this world]
world))
(extend-type Player Mobile
(move [this world dest]
{:pre [(can-move? this world dest)]}
(assoc-in world [:entities :player :location] dest))
(can-move? [this world dest]
(is-empty? world dest)))
(extend-type Player Digger
(dig [this world dest]
{:pre [(can-dig? this world dest)]}
(set-tile-floor world dest))
(can-dig? [this world dest]
(check-tile world dest #{:wall})))
(defn make-player [location]
(->Player :player "@" :white location))
(defn move-player [world dir]
(let [player (get-in world [:entities :player])
target (destination-coords (:location player) dir)]
(cond
(can-move? player world target) (move player world target)
(can-dig? player world target) (dig player world target)
:else world)))