README.markdown @ be417a5dcc54 v1.1.0
Bump version & changelog
| author | Steve Losh <steve@stevelosh.com> |
|---|---|
| date | Fri, 20 Jan 2017 23:38:43 +0000 |
| parents | a7af1952d336 |
| children | bda2db860e5c |
@@@@@@@ @@@@@@@@ @@@@@@ @@@@@@ @@@@@@@ @@@@@@@@ @@@@@@@@ @@@@@@@@ @@@@@@@ @@@@@@@ @@! @@@ @@! @@! @@@ !@@ @@! !@ @!@ !@! !@! @!@ !@! !@! @!@!@!@ @!!!:! @!@!@!@! !!@@!! @!! !!!@!!!! !!!!!: !!!@!!!! !!@!!! !!! !!: !!! !!: !!: !!! !:! !!: :!: !:! :!: :!: !:! !:! :!: :: :::: :: :::: :: ::: :::: :: :: :: : :: : :: :: : : : :: : : : Beast is a **B**asic **E**ntity/**A**spect/**S**ystem **T**oolkit for Common Lisp. It's a thin layer of sugar over CLOS that makes it easy to write flexible objects for video games. Beast can be installed with [Quicklisp][]: (ql:quickload :beast) Check out the [Overview](http://sjl.bitbucket.org/beast/overview/) for a three-minute description of what this is, or the [Usage](http://sjl.bitbucket.org/beast/usage/) for a full rundown. * **License:** MIT/X11 * **Documentation:** <http://sjl.bitbucket.org/beast/> * **Mercurial:** <http://bitbucket.org/sjl/beast/> * **Git:** <http://github.com/sjl/beast/> The test suite currently passes in SBCL, CCL, ECL, and ABCL on OS X and Debian. Further testing is welcome. [quicklisp]: https://quicklisp.org/