--- a/antipodes.asd Sat Jan 07 19:11:35 2017 +0000
+++ b/antipodes.asd Sat Jan 07 19:14:51 2017 +0000
@@ -22,7 +22,6 @@
(:module "src" :serial t
:components
((:file "utilities")
- (:file "world-generation")
(:module "aspects" :serial t
:components ((:file "coordinates")
(:file "holdable")
--- a/src/flavor.lisp Sat Jan 07 19:11:35 2017 +0000
+++ b/src/flavor.lisp Sat Jan 07 19:14:51 2017 +0000
@@ -30,5 +30,5 @@
(defun random-flavor ()
(let ((r (random 1.0)))
- (cond ((< r 0.50) (animal))
+ (cond ((< r 0.20) (animal))
(t (wind)))))
--- a/src/main.lisp Sat Jan 07 19:11:35 2017 +0000
+++ b/src/main.lisp Sat Jan 07 19:14:51 2017 +0000
@@ -28,6 +28,36 @@
(defparameter *food-density* 1/6000)
+;;;; Heightmap ----------------------------------------------------------------
+;;; TODO: Switch to something less samey
+(defparameter *map-size* 2000)
+(defparameter *noise-scale* 0.03)
+(defparameter *noise-seed-x* (random 1000.0))
+(defparameter *noise-seed-y* (random 1000.0))
+
+(defun make-empty-heightmap ()
+ (make-array (list *map-size* *map-size*)
+ :element-type 'single-float
+ :initial-element 0.0))
+
+(defun noise-heightmap (heightmap)
+ (iterate
+ (with ox = *noise-seed-x*)
+ (with oy = *noise-seed-x*)
+ (with scale = *noise-scale*)
+ (for (val x y) :in-array heightmap)
+ (setf (aref heightmap x y)
+ (black-tie:perlin-noise-single-float
+ (+ ox (* x scale))
+ (+ oy (* y scale))
+ 0.0))))
+
+(defun generate-heightmap ()
+ (let ((heightmap (make-empty-heightmap)))
+ (noise-heightmap heightmap)
+ heightmap))
+
+
;;;; Colors -------------------------------------------------------------------
(defcolors
(+white-black+ charms/ll:COLOR_WHITE charms/ll:COLOR_BLACK)
--- a/src/world-generation.lisp Sat Jan 07 19:11:35 2017 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,33 +0,0 @@
-(in-package :ap)
-
-;;;; Parameters ---------------------------------------------------------------
-(defparameter *map-size* 2000)
-(defparameter *noise-scale* 0.03)
-(defparameter *noise-seed-x* (random 1000.0))
-(defparameter *noise-seed-y* (random 1000.0))
-
-
-;;;; Heightmap ----------------------------------------------------------------
-;;; TODO: Switch to something less samey
-
-(defun make-empty-heightmap ()
- (make-array (list *map-size* *map-size*)
- :element-type 'single-float
- :initial-element 0.0))
-
-(defun noise-heightmap (heightmap)
- (iterate
- (with ox = *noise-seed-x*)
- (with oy = *noise-seed-x*)
- (with scale = *noise-scale*)
- (for (val x y) :in-array heightmap)
- (setf (aref heightmap x y)
- (black-tie:perlin-noise-single-float
- (+ ox (* x scale))
- (+ oy (* y scale))
- 0.0))))
-
-(defun generate-heightmap ()
- (let ((heightmap (make-empty-heightmap)))
- (noise-heightmap heightmap)
- heightmap))