src/2019/days/day-13.lisp @ 81b47667837b
2019/10
author |
Steve Losh <steve@stevelosh.com> |
date |
Sat, 14 Dec 2019 20:00:14 -0500 |
parents |
03d0cc3a648f |
children |
f524273415d0 |
(advent:defpackage* :advent/2019/13)
(in-package :advent/2019/13)
(defun tile (val)
(aref #(nil wall block paddle ball) val))
(defun tile-char (tile)
(ecase tile
((nil) #\Space)
(ball #\O)
(paddle #\=)
(block #\B)
(wall #\#)))
(define-condition* screen-updated () (screen score))
(defun run-game (program &key (input (constantly 0)))
(let ((screen (make-hash-table))
(state '#1=(x y draw . #1#))
(score 0)
x y ball paddle)
(advent/intcode:run program
:input (lambda ()
(funcall input ball paddle))
:output (lambda (val)
(ecase (pop state)
(x (setf x val))
(y (setf y val))
(draw (if (and (= x -1) (= y 0))
(setf score val)
(let ((pos (complex x y))
(tile (tile val)))
(case tile
(ball (setf ball pos))
(paddle (setf paddle pos)))
(setf (gethash pos screen) (tile val))))
(signal 'screen-updated
:screen screen
:score score)))))
(values screen score)))
(defun esc (string)
(format t "~C~A" #\esc string)
(force-output))
(defun clear ()
(esc "[2J")
(esc "[;H"))
(defun green ()
(esc "[32m"))
(defun reset ()
(esc "[0m"))
(defun draw-screen (update)
(clear)
(green)
(format t "SCORE: ~D~%" (score update))
(reset)
(multiple-value-bind (left right bottom top)
(bounds (hash-table-keys (screen update)))
(do-irange ((row bottom top))
(do-irange ((col left right))
(write-char (tile-char (gethash (complex col row) (screen update)))))
(terpri))))
(defun play-interactively (program)
(setf (elt program 0) 2)
(flet ((input (ball paddle &aux (dir (read)))
(declare (ignore ball paddle))
(ccase dir
(a -1)
(s 0)
(d 1))))
(handler-bind ((screen-updated #'draw-screen))
(run-game program :input #'input)))
(values))
(defun play-automatically (program &key draw sleep)
(setf (elt program 0) 2)
(labels ((input (ball paddle)
(when sleep (sleep sleep))
(signum (- (x ball) (x paddle))))
(play ()
(nth-value 1 (run-game program :input #'input))))
(if draw
(handler-bind ((screen-updated #'draw-screen))
(play))
(play))))
(defvar *data* nil)
(define-problem (2019 13) (data read-numbers) (255)
(setf *data* data)
(values (count 'block (hash-table-values (run-game data)))
(play-automatically data)))
#; Scratch --------------------------------------------------------------------
(play-interactively *data*)