babd8be06180
Update
author | Steve Losh <steve@stevelosh.com> |
---|---|
date | Wed, 06 Jul 2016 18:32:41 +0000 |
parents | 4dc0d5191212 |
children | 55efe3c82a47 |
branches/tags | (none) |
files | README.markdown |
Changes
--- a/README.markdown Wed Jul 06 00:19:32 2016 +0000 +++ b/README.markdown Wed Jul 06 18:32:41 2016 +0000 @@ -30,7 +30,10 @@ [Wisp]: http://bitbucket.org/Gozala/wisp [CCL]: http://ccl.clozure.com/ [SBCL]: http://sbcl.org/ +[sandbox]: http://bitbucket.org/sjl/sand/ [The Road]: +[Algorithms and Networking for Computer Games]: + ## June 2016 @@ -497,3 +500,11 @@ feasible now, so I think that'll be my next step. Once I can run arbitrary GDL games without having to translate the logic by hand I'll have a LOT more nice test cases. + +### 2016-07-06 + +* Cleaned up the UI of [Bones][] a bit. The new function/macro pairs are a lot + cleaner to read and work with. +* Got a couple of books out of the RU library before it closes for a few weeks + in the summer. Started going through [Algorithms and Networking for Computer + Games][] and made a little [sandbox][] repo to play around in.