44e1cb455c59

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author Steve Losh <steve@stevelosh.com>
date Wed, 14 Sep 2016 15:22:47 +0000
parents 4b02d24810cc
children 11be2ab12ce8
branches/tags (none)
files README.markdown

Changes

--- a/README.markdown	Thu Sep 08 18:15:55 2016 +0000
+++ b/README.markdown	Wed Sep 14 15:22:47 2016 +0000
@@ -81,6 +81,7 @@
 [ABCL]: https://common-lisp.net/project/armedbear/
 [zdd]: https://en.wikipedia.org/wiki/Zero-suppressed_decision_diagram
 [scully]: https://github.com/sjl/scully
+[cl-d-api]: https://bitbucket.org/sjl/cl-d-api/
 
 ## June 2016
 
@@ -1362,3 +1363,12 @@
   parallel to solve a given game, and each brain will be isolated to its own
   process.  That way if a particular strategy blows the heap it doesn't kill the
   entire player.
+
+### 2016-09-09-2016-09-13
+
+* Non-computer stuff.
+
+### 2016-09-14
+
+* Fixed a bug in my hacky [documentation generator][cl-d-api].
+* Minor feature addition to [cl-ggp][] to make my life easier.