--- a/README.markdown Mon Jun 27 15:13:26 2016 +0000
+++ b/README.markdown Mon Jun 27 19:56:59 2016 +0000
@@ -27,6 +27,7 @@
[Learning WebGL]: http://learningwebgl.com/
[iterate]: https://common-lisp.net/project/iterate/
[parenscript]: https://common-lisp.net/project/parenscript/
+[Wisp]: http://bitbucket.org/Gozala/wisp
## 2016-06-01
@@ -182,6 +183,15 @@
## 2016-06-27
-* Printed off the manuals for two Lisp things I've been meaning to look into:
- [iterate][] and [parenscript][].
-* Did the first lesson of [Learning WebGL][].
+* Printed off and the manuals for two Lisp things I've been meaning to look
+ into: [iterate][] and [parenscript][].
+* Parenscript seems like an ugly, practical compile-to-JS Lisp. It's not
+ pretty, but it has macros so I make it pretty if desired. And at least it's
+ not abandoned like [Wisp][].
+* Did the first few lessons of [Learning WebGL][]. So far I understand
+ everything (reading the [SuperBible][OpenGL SuperBible] helped a ton). I'm
+ beginning to think graphics programming *seems* really tough because it's
+ usually done in weak languages that can't abstract for shit like C and JS.
+ Most of the boilerplate in these tutorials could be abstracted away with some
+ careful inline functions or macros. But maybe I'll change my mind once I dive
+ in more.