# HG changeset patch # User Steve Losh # Date 1469228041 0 # Node ID d757ca6da5696ea47ce5aad8d67487c82f61e55f # Parent 135048ced42e0329b23e4efe25f7b60708d5c463 Update diff -r 135048ced42e -r d757ca6da569 README.markdown --- a/README.markdown Fri Jul 22 20:33:05 2016 +0000 +++ b/README.markdown Fri Jul 22 22:54:01 2016 +0000 @@ -48,6 +48,8 @@ [Silt]: http://stevelosh.com/blog/2015/12/ludum-dare-34/ [99 Prolog Problems]: http://www.ic.unicamp.br/~meidanis/courses/mc336/2009s2/prolog/problemas/ [cl-ggp]: http://sjl.bitbucket.org/cl-ggp/ +[taop]: http://www.amazon.com/dp/0262192500/?tag=stelos-20 +[ggp-book]: http://www.amazon.com/dp/1627052550/?tag=stelos-20 ## June 2016 @@ -936,7 +938,16 @@ ### 2016-07-22 -* Started making plugging [Hype][] into [cl-ggp][] to see if I can make this - whole circus run. It kind of does. I worked out a couple bugs in cl-ggp, and - one of the games uncovered a bug in [Bones][] that I should fix. +* Started plugging [Hype][] into [cl-ggp][] to see if I can make this whole + circus run. It kind of does. I worked out a couple bugs in cl-ggp, and one + of the games uncovered a bug in [Bones][] that I should fix. * Fixed the bug in Bones. +* Now that I've fixed the bug in Bones my little stupid Common Lisp random-move + player can play games (and lose) against the Clojure player using GGP-Base + that my partner and I made last semester. The yak has been shaved! +* My copy of [The Art of Prolog][taop] finally made it through the mail system, + so I started reading that. +* I also borrowed the copy of [General Game Playing][ggp-book] that was sitting + around in the CADIA lab and started skimming over that. Most of it is the + stuff we covered in class, I just want to fill in any gaps in my knowledge. +