# HG changeset patch # User Steve Losh # Date 1486643031 0 # Node ID a5f5188047acb8875fff0592fb9c0fc91df9ef55 # Parent 21750c32dffededdcf35d6c234f41bd46da92220 Update diff -r 21750c32dffe -r a5f5188047ac README.markdown --- a/README.markdown Tue Feb 07 17:51:33 2017 +0000 +++ b/README.markdown Thu Feb 09 12:23:51 2017 +0000 @@ -6,6 +6,7 @@ [sand]: https://bitbucket.org/sjl/sand/ [scully]: https://bitbucket.org/sjl/scully/ [chancery]: https://bitbucket.org/sjl/chancery/ +[temperance]: https://bitbucket.org/sjl/temperance/ [clojure-lanterna]: https://github.com/MultiMUD/clojure-lanterna/ [PCG]: http://www.pcg-random.org/ [bearlibterminal]: https://bitbucket.org/cfyzium/bearlibterminal @@ -70,3 +71,14 @@ [Scully][]. * Made a little Lisp wrapper for [bearlibterminal][]. Learned more about SBCL's floating-point traps than I wanted to. + +## 2017-02-08 + +* Worked more on our constrained game with my team. Got something almost + game-like now! + +## 2017-02-09 + +* More constrained game work. It's an actual game now. Fun. +* Changed all the `#:foo` uninterned symbols in [Temperance][] to regular `:foo` + keywords. Memory is cheap.