# HG changeset patch # User Steve Losh # Date 1468081948 0 # Node ID 4f20a9fefd2162c0ced1f26cfc0cad4561aa1042 # Parent 9f781ea5dcd3bd488d96fa992ac2314a20b7055c Update diff -r 9f781ea5dcd3 -r 4f20a9fefd21 README.markdown --- a/README.markdown Sat Jul 09 15:54:24 2016 +0000 +++ b/README.markdown Sat Jul 09 16:32:28 2016 +0000 @@ -33,7 +33,7 @@ [sandbox]: http://bitbucket.org/sjl/sand/ [hype]: http://bitbucket.org/sjl/hype/ [The Road]: http://www.amazon.com/dp/0307387895/?tag=stelos-20 -[Algorithms and Networking for Computer Games]: http://www.amazon.com/dp/0470018127/?tag=stelos-20 +[ancg]: http://www.amazon.com/dp/0470018127/?tag=stelos-20 [heisler]: http://www.amazon.com/dp/0823085651/?tag=stelos-20 [WebGL Fundamentals]: http://webglfundamentals.org/ @@ -509,7 +509,7 @@ cleaner to read and work with. * Got a couple of books out of the RU library before it closes for a few weeks in the summer. Started going through [Algorithms and Networking for Computer - Games][] and made a little [sandbox][] repo to play around in. + Games][ancg] and made a little [sandbox][] repo to play around in. * Hacked together a quick [proof of concept][hype] GDL player that can read and search arbitrary GDL games. It's so nice to see things finally starting to come together! @@ -541,3 +541,5 @@ * Started the [WebGL Fundamentals][] series. I want to get a second look at this stuff before I dive in and try to poke at it with Lisp. * Started screwing around with [parenscript][] in my little [sandbox][]. +* Poked a bit more at the [ANCG book][ancg]. Gonna try to take this one in + bite-sized pieces.